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Download Patch 174 Civilization Iv Strategy

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Civilization IV 1.61 Patch v1.61 is a major upgrade to Civ IV and includes number of new and exciting features including new scenarios and map scripts, unit adjustments and enhancements and more! Note: This patch is for all versions of Civilization 4 with the exception of the Direct2Drive version. Download Civ4 Unofficial Patch for free. This project provides unofficial fixes to Firaxis's Civilization IV games. The initial version will be for the latest 3.19 patch to the Beyond the Sword expansion pack.

Download patch 174 civilization iv strategy guide
Download Mirrors
You can download the patch from any of these download mirrors:
GameWatcher | GamersHell | FileFront
Discussion Thread
http://forums.civfanatics.com/showthread.php?t=323831
List of changes for Civ4 Beyond the Sword version 3.19
Special thanks to Bhruic
V3.19
- Info screen always shows demographics when espionage is disabled
- Players can no longer receive obsolete resources through trade
- Fixed bug where culture obtained through espionage was 100 times lower than intended
- AI player better evaluates his situation before voting for a ban on nuclear weapons
- Fixed a few AI civic evaluation bugs
- AI changes civics during Golden Ages
- Fixed bug with AI not knowing how close its cities are to other players
- Re-enabled Foreign Advisor 'Glance' screen
- Fixed Team Battleground map script to distribute hills better and work around team-counting problem
- Civilopedia lists buildings that replace a given building
- Barrage promotions no longer available to units without the ability to already cause collateral damage
- Conquistador ignores walls, to be consistent with Cuirassier
- Fixed AI defender bug for newly captured cities
- Build-specific production modifiers are no longer counted for overflow gold calculations
- Building or destroying a fort now properly refreshes resource connections
- Collateral damage modifiers, collateral damage immunity, and air defense modifiers, multiply instead of add
- Fixed event triggering on a dead unit
- AI uses Warlords to make super-medic units
- Better AI decision-making related to damaged air units
- Better AI use of missiles to disconnect enemy resources
- AI evacuates ships and planes from cities in danger
- AI no longer joins Great People to cities in danger
- Fixed bug where AI Great Engineers would hurry Wonders in other players' cities
- Spies no longer interrupt their mission when moving next to an enemy unit
- Fixed map generator bug for water starts
- Situations which invalidated Secretary General/AP Resident now force the next vote to be an election
- Fixed team-counting bug that would cause some mapscripts to fail
- Moved some gamecore-specific code into the DLL
- Fixed cheat where you could apply a free tech from one game to another
- Diplomacy summary no longer claims that a civ is the worst enemy of a human team
- Groups on sentry awake based on best unit's vision rather than head unit's vision
- Hidden Nationality units can enter friendly rival territory when starting in a city
- Fixed bug where captured cities could give double bonus for the Apostolic Palace
- Fixed a bug in AI war declaration in exchange for technologies
- Sea patrolling ships no longer attack if they have less than 50% chance of winning the battle
- Terrain height no longer affects aerial recon missions
- No Espionage option: no Free Great Spy from Communism, no espionage-related events
- Blockading AI Privateers can no longer sense invisible units
- Colonies no longer assume the name of an eliminated player
You are here:blasteroids.com / games / files / civilization iv v1.09 patch /
All files | Demos | Patches | Mods | Screenshots | Videos | Other
Download Patch 174 Civilization Iv Strategy
File details

Civilization IV v1.09 Patch

Game:Civilization IV
Platform:PC
File type:Patch
Date added:Mar 20, 2006
Downloads: 582

An official v1.09 patch to Civilization IV that adds few new features and game tweaks as well as large amount of bug fixes.
Patch details:

Official 1.09 Patch for Civilization IV
Changes:
- increased cost of Apollo Program..
- increased SS parts cost..
- Animal Husbandry reveals Horses
- tweaked Rifling, Chemistry, Steel, and Railroad tech costs..
- increased late-game tech costs..
- can now add two specialists in size 1 city with Mercantilism..
- final score is now modified by difficulty level..
- Speed up load times
- Global performance enhancements
Added:
- Include WB map size in the description field
- Save login name
- Added password encryption
- Added regenerate Map Button to World builder Map Mode..
- checkbox for using low resolution textures
- more logging for init failure
- minspec / video memory checking
- Added ability to change to and from fullscreen while in-game
- holding during startup will clean out the cache
- improved bink playback, added ini options
Fixes:
- ATI issue Failed to Init Renderer Fixed
- Multiplayer Lobby list jump problem and lobby crash fixed
- fixed war weariness calculation bug..
- units maintain their name when upgraded
- fixed Gold-for-Gold diplo exploit..
- fixed no research choice overflow exploit..
- Fix for voice initialization crash
- Fix addressing takeover AI and retirement OOS.
- Fixed issue with diplomacy text being always used in its first form in the
translator.
- Popups, screens, and diplomacy properly cleared when exiting from main menu.
- Games protected by admin passwords (only) cannot be loaded if the version is
different from the one that created the save
- Fixed bug where player could not offer any deal to other human in
PBEM/Hotseat
- Sorting by date on domestic advisor now works.
- fixed bug where settlers could not move if the strategy layer was selected
- fixed Ironworks..
- fixed AI units not obeying open borders rules on declaration of war..
- fixed bug that prevent placing of units in world-builder
- fixed bug that prevented gifting of units to a human player
- stack attack infinite loop fixed
- Civic screen update fix (wasn't showing the right maintenance and anarchy
values)
- ctrl-g crash fix, optimized city bar art
- fixed right-click menu crash
- Intro movie crashing problems

Strategy

Download Patch 174 Civilization Iv Strategy Guide

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Download Mirrors
You can download the patch from any of these download mirrors:
GameWatcher | GamersHell | FileFront
Discussion Thread
http://forums.civfanatics.com/showthread.php?t=323831
List of changes for Civ4 Beyond the Sword version 3.19
Special thanks to Bhruic
V3.19
- Info screen always shows demographics when espionage is disabled
- Players can no longer receive obsolete resources through trade
- Fixed bug where culture obtained through espionage was 100 times lower than intended
- AI player better evaluates his situation before voting for a ban on nuclear weapons
- Fixed a few AI civic evaluation bugs
- AI changes civics during Golden Ages
- Fixed bug with AI not knowing how close its cities are to other players
- Re-enabled Foreign Advisor 'Glance' screen
- Fixed Team Battleground map script to distribute hills better and work around team-counting problem
- Civilopedia lists buildings that replace a given building
- Barrage promotions no longer available to units without the ability to already cause collateral damage
- Conquistador ignores walls, to be consistent with Cuirassier
- Fixed AI defender bug for newly captured cities
- Build-specific production modifiers are no longer counted for overflow gold calculations
- Building or destroying a fort now properly refreshes resource connections
- Collateral damage modifiers, collateral damage immunity, and air defense modifiers, multiply instead of add
- Fixed event triggering on a dead unit
- AI uses Warlords to make super-medic units
- Better AI decision-making related to damaged air units
- Better AI use of missiles to disconnect enemy resources
- AI evacuates ships and planes from cities in danger
- AI no longer joins Great People to cities in danger
- Fixed bug where AI Great Engineers would hurry Wonders in other players' cities
- Spies no longer interrupt their mission when moving next to an enemy unit
- Fixed map generator bug for water starts
- Situations which invalidated Secretary General/AP Resident now force the next vote to be an election
- Fixed team-counting bug that would cause some mapscripts to fail
- Moved some gamecore-specific code into the DLL
- Fixed cheat where you could apply a free tech from one game to another
- Diplomacy summary no longer claims that a civ is the worst enemy of a human team
- Groups on sentry awake based on best unit's vision rather than head unit's vision
- Hidden Nationality units can enter friendly rival territory when starting in a city
- Fixed bug where captured cities could give double bonus for the Apostolic Palace
- Fixed a bug in AI war declaration in exchange for technologies
- Sea patrolling ships no longer attack if they have less than 50% chance of winning the battle
- Terrain height no longer affects aerial recon missions
- No Espionage option: no Free Great Spy from Communism, no espionage-related events
- Blockading AI Privateers can no longer sense invisible units
- Colonies no longer assume the name of an eliminated player
You are here:blasteroids.com / games / files / civilization iv v1.09 patch /
All files | Demos | Patches | Mods | Screenshots | Videos | Other
File details

Civilization IV v1.09 Patch

Game:Civilization IV
Platform:PC
File type:Patch
Date added:Mar 20, 2006
Downloads: 582

An official v1.09 patch to Civilization IV that adds few new features and game tweaks as well as large amount of bug fixes.
Patch details:

Official 1.09 Patch for Civilization IV
Changes:
- increased cost of Apollo Program..
- increased SS parts cost..
- Animal Husbandry reveals Horses
- tweaked Rifling, Chemistry, Steel, and Railroad tech costs..
- increased late-game tech costs..
- can now add two specialists in size 1 city with Mercantilism..
- final score is now modified by difficulty level..
- Speed up load times
- Global performance enhancements
Added:
- Include WB map size in the description field
- Save login name
- Added password encryption
- Added regenerate Map Button to World builder Map Mode..
- checkbox for using low resolution textures
- more logging for init failure
- minspec / video memory checking
- Added ability to change to and from fullscreen while in-game
- holding during startup will clean out the cache
- improved bink playback, added ini options
Fixes:
- ATI issue Failed to Init Renderer Fixed
- Multiplayer Lobby list jump problem and lobby crash fixed
- fixed war weariness calculation bug..
- units maintain their name when upgraded
- fixed Gold-for-Gold diplo exploit..
- fixed no research choice overflow exploit..
- Fix for voice initialization crash
- Fix addressing takeover AI and retirement OOS.
- Fixed issue with diplomacy text being always used in its first form in the
translator.
- Popups, screens, and diplomacy properly cleared when exiting from main menu.
- Games protected by admin passwords (only) cannot be loaded if the version is
different from the one that created the save
- Fixed bug where player could not offer any deal to other human in
PBEM/Hotseat
- Sorting by date on domestic advisor now works.
- fixed bug where settlers could not move if the strategy layer was selected
- fixed Ironworks..
- fixed AI units not obeying open borders rules on declaration of war..
- fixed bug that prevent placing of units in world-builder
- fixed bug that prevented gifting of units to a human player
- stack attack infinite loop fixed
- Civic screen update fix (wasn't showing the right maintenance and anarchy
values)
- ctrl-g crash fix, optimized city bar art
- fixed right-click menu crash
- Intro movie crashing problems

Download Patch 174 Civilization Iv Strategy Guide

Other files for this game

1

Grand Theft Auto: Vice City (PC) | Mod

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downloads: 956526 Texas a&m former students.

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Laser Team Directors Cut Download Torrent 2017; Neil Burdeos; A few years after Lazer Team has saved the planet from Aliens, Woodrow 'Woody' Johnson was kidnapped, and is now lost somewhere in the Galaxy. A girl by the name of Maggie has received an encrypted alien file that leads into Woody's kidnapping, And now Lazer Team must try and find him. Download: Lazer Team 2015 720p BluRay DD5.1 x264-DON: Description: Four losers are thrust into the position of saving the world when they stumble upon a UFO crash site and become genetically equipped to the battle suit on board.

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